TriPeaks
Three pyramids, one waste pile. Chain up-or-down plays to clear the peaks.
Solo play
Aces and Kings wrap. Unlimited undo.
How to play TriPeaks
TriPeaks (also written Tri Peaks, or called Three Peaks) deals 28 cards into three overlapping pyramids: the bottom row of ten lies fully open, and every card above it is locked until the two cards covering it are played. Play any uncovered card onto the waste pile when it is one rank above or below the waste's top card — suits don't matter, the direction can change on every play, and the sequence wraps: an Ace follows a King and a King follows an Ace. Clear all three peaks to win.
When nothing plays, tap the stock to flip a fresh card onto the waste. You get 23 flips and no redeal. Tap a card to play it, or drag it onto the waste — undo is unlimited, and the cards-left counter tracks how much of the mountain still stands.
Strategy tips
- Plan whole chains before the first play. With the A↔K wrap, runs like J-Q-K-A-2 are legal — trace the longest path through the open cards each time the waste changes, not just the next single play.
- Prefer plays that uncover cards. A play on the bottom row that frees a row-two card is worth more than an equal play that frees nothing — uncovering is the only way to keep the board supplying moves.
- Attack the widest peak first. The board thins from ten cards to three; cards buried three-deep under an untouched peak are the ones that strand you at the end.
- Break ties toward the peak with more face-down cards left. Between two playable equals, take the one sitting on the taller unexcavated pile.
- Don't flip the stock while a play exists. Every flip buries the waste card you might still chain from, and 23 flips go faster than you think.
TriPeaks vs. Golf Solitaire
TriPeaks and Golf Solitaire share the same core mechanic — play cards one rank up or down onto a single waste pile, refill from a stock with no redeal. TriPeaks adds the pyramid geometry (most cards start covered and must be dug out) and the Ace-King wraparound; Golf deals everything face-up in flat columns and stops the sequence at both ends. If you like one, the other is the natural next table.
Frequently asked questions
- How do you win TriPeaks Solitaire?
- Clear all 28 cards from the three pyramids by playing them onto the waste pile. A card plays when it is one rank above or one rank below the waste's top card — suit never matters — and only uncovered cards are available: a card locked under two others frees up once both are played. When nothing plays, flip a card from the stock; there are 23 flips and no redeal.
- Can I play an Ace on a King in TriPeaks?
- Yes. TriPeaks plays 'around the corner': the sequence wraps, so an Ace plays on a King and a King on an Ace. That's the standard TriPeaks rule and the big difference from Golf Solitaire, which is the same up-or-down game without the wrap.
- What is the difference between TriPeaks and Golf Solitaire?
- Both are up-or-down games played against one waste pile. TriPeaks lays its 28 cards in three overlapping pyramids where most cards start face-down and must be uncovered, and its sequence wraps between Ace and King. Golf deals seven flat face-up columns with no wraparound. TriPeaks tends to be more forgiving — the wrap keeps chains alive — while Golf is the purer numbers puzzle.
- Is every TriPeaks deal winnable?
- No. Some deals dead-end no matter how well you play, though a large majority are winnable with careful sequencing. Unlimited undo lets you back out of a bad line, and Restart deal replays the same layout from the top.
- Do I need an account to save my stats?
- No. Games played, win rate, streaks and best times are stored in your browser on this device. Nothing is uploaded and there is nothing to sign up for.